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Committer:
Gustav Hartvigsson
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Date:
2014-01-05 18:46:44 UTC
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Revision ID:
gustav.hartvigsson@gmail.com-20140105184644-7avawfjmlf0njm6c
* Added licensing information to the files.
* Started work on the JSParser
* Started work on a dynamic array (Untested).
TODO:
* Figure out how to actualy do the JS Parser.
* Firure out how to make the JS Parser interact with the game mainloop, or
if I should just ditch the mainloop in the C code all together and just
use JS to do the game stuffs.
* The first alternative seems the hardest to implement, but would mean
that it woud be less for the user of the pragram to do.
* The second would mean less C code and perhaps less speed too.
If I do the things in C I could, hypothetically, do threading later or
pseudo threading with great effect/speed. Not that that is actually
any problem on modern system, but non-blocking interaction is good from
a usability perspective.
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.bzrignore |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
6 bytes |
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DynamicArray.c |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
1.1 KB |
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DynamicArray.h |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
2.2 KB |
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Game.c |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
5.2 KB |
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Game.h |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
944 bytes |
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game_utils.c |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
1.1 KB |
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game_utils.h |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
753 bytes |
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GameButton.c |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
3.8 KB |
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GameButton.h |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
1.4 KB |
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GameObject.c |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
3.6 KB |
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GameObject.h |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
4.9 KB |
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JSParser.c |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
22 bytes |
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JSParser.h |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
3 KB |
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main.c |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
592 bytes |
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Makefile |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
377 bytes |
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MousePointer.c |
1
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12 years ago |
Gustav Hartvigsson |
Initial code.
This is just an experiment on differ |
2 KB |
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MousePointer.h |
7
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12 years ago |
Gustav Hartvigsson |
* Added licensing information to the files.
* Star |
894 bytes |
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README |
2
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12 years ago |
Gustav Hartvigsson |
added a README file.
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288 bytes |
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