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1553.5.12 by Martin Pool
New LockDir locking mechanism
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# Copyright (C) 2006 Canonical Ltd
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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# GNU General Public License for more details.
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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1553.5.31 by Martin Pool
LockDir doc corrections
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"""On-disk mutex protecting a resource
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1553.5.33 by Martin Pool
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bzr on-disk objects are locked by the existence of a directory with a
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particular name within the control directory.  We use this rather than OS
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internal locks (such as flock etc) because they can be seen across all
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transports, including http.
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Objects can be read if there is only physical read access; therefore 
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readers can never be required to create a lock, though they will
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check whether a writer is using the lock.  Writers can't detect
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whether anyone else is reading from the resource as they write.
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This works because of ordering constraints that make sure readers
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see a consistent view of existing data.
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Waiting for a lock must be done by polling; this can be aborted after
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a timeout.
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Locks must always be explicitly released, typically from a try/finally
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block -- they are not released from a finalizer or when Python
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exits.
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Locks may fail to be released if the process is abruptly terminated
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(machine stop, SIGKILL) or if a remote transport becomes permanently
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disconnected.  There is therefore a method to break an existing lock.
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This should rarely be used, and generally only with user approval.
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Locks contain some information on when the lock was taken and by who
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which may guide in deciding whether it can safely be broken.  (This is
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similar to the messages displayed by emacs and vim.) Note that if the
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lock holder is still alive they will get no notification that the lock
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has been broken and will continue their work -- so it is important to be
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sure they are actually dead.
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A lock is represented on disk by a directory of a particular name,
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containing an information file.  Taking a lock is done by renaming a
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temporary directory into place.  We use temporary directories because
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for all known transports and filesystems we believe that exactly one
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attempt to claim the lock will succeed and the others will fail.  (Files
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won't do because some filesystems or transports only have
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rename-and-overwrite, making it hard to tell who won.)
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The desired characteristics are:
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* Locks are not reentrant.  (That is, a client that tries to take a 
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  lock it already holds may deadlock or fail.)
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* Stale locks can be guessed at by a heuristic
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* Lost locks can be broken by any client
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* Failed lock operations leave little or no mess
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* Deadlocks are avoided by having a timeout always in use, clients
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  desiring indefinite waits can retry or set a silly big timeout.
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Storage formats use the locks, and also need to consider concurrency
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issues underneath the lock.  A format may choose not to use a lock
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at all for some operations.
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LockDirs always operate over a Transport.  The transport may be readonly, in
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which case the lock can be queried but not acquired.
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Locks are identified by a path name, relative to a base transport.
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Calling code will typically want to make sure there is exactly one LockDir
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object per actual lock on disk.  This module does nothing to prevent aliasing
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and deadlocks will likely occur if the locks are aliased.
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In the future we may add a "freshen" method which can be called
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by a lock holder to check that their lock has not been broken, and to 
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update the timestamp within it.
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1553.5.18 by Martin Pool
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Example usage:
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>>> from bzrlib.transport.memory import MemoryTransport
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>>> # typically will be obtained from a BzrDir, Branch, etc
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>>> t = MemoryTransport()
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>>> l = LockDir(t, 'sample-lock')
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>>> l.wait_lock()
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>>> # do something here
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>>> l.unlock()
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"""
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import os
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import time
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from StringIO import StringIO
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import bzrlib.config
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from bzrlib.errors import (
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        DirectoryNotEmpty,
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        FileExists,
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        LockBreakMismatch,
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        LockBroken,
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        LockContention,
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        LockError,
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        LockNotHeld,
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        NoSuchFile,
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        UnlockableTransport,
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        )
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from bzrlib.transport import Transport
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from bzrlib.osutils import rand_chars
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from bzrlib.rio import RioWriter, read_stanza, Stanza
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# XXX: At the moment there is no consideration of thread safety on LockDir
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# objects.  This should perhaps be updated - e.g. if two threads try to take a
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# lock at the same time they should *both* get it.  But then that's unlikely
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# to be a good idea.
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# TODO: Transport could offer a simpler put() method that avoids the
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# rename-into-place for cases like creating the lock template, where there is
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# no chance that the file already exists.
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# TODO: Perhaps store some kind of note like the bzr command line in the lock
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# info?
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# TODO: Some kind of callback run while polling a lock to show progress
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# indicators.
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_DEFAULT_TIMEOUT_SECONDS = 300
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_DEFAULT_POLL_SECONDS = 0.5
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class LockDir(object):
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    """Write-lock guarding access to data."""
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    __INFO_NAME = '/info'
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    def __init__(self, transport, path):
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        """Create a new LockDir object.
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        The LockDir is initially unlocked - this just creates the object.
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        :param transport: Transport which will contain the lock
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        :param path: Path to the lock within the base directory of the 
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            transport.
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        """
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        assert isinstance(transport, Transport), \
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            ("not a transport: %r" % transport)
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        self.transport = transport
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        self.path = path
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        self._lock_held = False
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        self._info_path = path + self.__INFO_NAME
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        self.nonce = rand_chars(20)
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    def __repr__(self):
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        return '%s(%s%s)' % (self.__class__.__name__,
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                             self.transport.base,
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                             self.path)
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    is_held = property(lambda self: self._lock_held)
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    def attempt_lock(self):
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        """Take the lock; fail if it's already held.
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        If you wish to block until the lock can be obtained, call wait_lock()
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        instead.
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        """
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        if self.transport.is_readonly():
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            raise UnlockableTransport(self.transport)
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        try:
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            tmpname = '%s.pending.%s.tmp' % (self.path, rand_chars(20))
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            self.transport.mkdir(tmpname)
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            sio = StringIO()
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            self._prepare_info(sio)
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            sio.seek(0)
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            self.transport.put(tmpname + self.__INFO_NAME, sio)
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            # FIXME: this turns into os.rename on posix, but into a fancy rename 
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            # on Windows that may overwrite existing directory trees.  
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            # NB: posix rename will overwrite empty directories, but not 
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            # non-empty directories.
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            self.transport.move(tmpname, self.path)
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            self._lock_held = True
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            self.confirm()
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            return
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        except (DirectoryNotEmpty, FileExists), e:
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            pass
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        # fall through to here on contention
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        raise LockContention(self)
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    def unlock(self):
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docstring for LockDir.unlock
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        """Release a held lock
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        """
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        if not self._lock_held:
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            raise LockNotHeld(self)
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        # rename before deleting, because we can't atomically remove the whole
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        # tree
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        tmpname = '%s.releasing.%s.tmp' % (self.path, rand_chars(20))
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        self.transport.rename(self.path, tmpname)
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        self._lock_held = False
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        self.transport.delete(tmpname + self.__INFO_NAME)
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        self.transport.rmdir(tmpname)
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    def force_break(self, dead_holder_info):
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        """Release a lock held by another process.
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        WARNING: This should only be used when the other process is dead; if
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        it still thinks it has the lock there will be two concurrent writers.
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        In general the user's approval should be sought for lock breaks.
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        dead_holder_info must be the result of a previous LockDir.peek() call;
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        this is used to check that it's still held by the same process that
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        the user decided was dead.  If this is not the current holder,
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        LockBreakMismatch is raised.
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        After the lock is broken it will not be held by any process.
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        It is possible that another process may sneak in and take the 
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        lock before the breaking process acquires it.
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        """
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        if not isinstance(dead_holder_info, dict):
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            raise ValueError("dead_holder_info: %r" % dead_holder_info)
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        if self._lock_held:
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            raise AssertionError("can't break own lock: %r" % self)
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        current_info = self.peek()
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        if current_info is None:
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            # must have been recently released
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            return
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        if current_info != dead_holder_info:
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            raise LockBreakMismatch(self, current_info, dead_holder_info)
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        tmpname = '%s.broken.%s.tmp' % (self.path, rand_chars(20))
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        self.transport.rename(self.path, tmpname)
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        # check that we actually broke the right lock, not someone else;
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        # there's a small race window between checking it and doing the 
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        # rename.
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        broken_info_path = tmpname + self.__INFO_NAME
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        broken_info = self._read_info_file(broken_info_path)
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        if broken_info != dead_holder_info:
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            raise LockBreakMismatch(self, broken_info, dead_holder_info)
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        self.transport.delete(broken_info_path)
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        self.transport.rmdir(tmpname)
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    def confirm(self):
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        """Make sure that the lock is still held by this locker.
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        This should only fail if the lock was broken by user intervention,
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        or if the lock has been affected by a bug.
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        If the lock is not thought to be held, raises LockNotHeld.  If
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        the lock is thought to be held but has been broken, raises 
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        LockBroken.
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        """
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        if not self._lock_held:
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            raise LockNotHeld(self)
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        info = self.peek()
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        if info is None:
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            # no lock there anymore!
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            raise LockBroken(self)
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        if info.get('nonce') != self.nonce:
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            # there is a lock, but not ours
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            raise LockBroken(self)
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    def _read_info_file(self, path):
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        return self._parse_info(self.transport.get(path))
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    def peek(self):
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        """Check if the lock is held by anyone.
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        If it is held, this returns the lock info structure as a rio Stanza,
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        which contains some information about the current lock holder.
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        Otherwise returns None.
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        """
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        try:
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            info = self._read_info_file(self._info_path)
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            assert isinstance(info, dict), \
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                    "bad parse result %r" % info
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            return info
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        except NoSuchFile, e:
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            return None
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    def _prepare_info(self, outf):
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        """Write information about a pending lock to a temporary file.
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        """
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        import socket
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        # XXX: is creating this here inefficient?
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        config = bzrlib.config.GlobalConfig()
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        s = Stanza(hostname=socket.gethostname(),
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                   pid=str(os.getpid()),
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                   start_time=str(int(time.time())),
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                   nonce=self.nonce,
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                   user=config.user_email(),
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                   )
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        RioWriter(outf).write_stanza(s)
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    def _parse_info(self, info_file):
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        return read_stanza(info_file.readlines()).as_dict()
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    def wait_lock(self, timeout=_DEFAULT_TIMEOUT_SECONDS,
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                  poll=_DEFAULT_POLL_SECONDS):
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        """Wait a certain period for a lock.
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        If the lock can be acquired within the bounded time, it
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        is taken and this returns.  Otherwise, LockContention
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        is raised.  Either way, this function should return within
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        approximately `timeout` seconds.  (It may be a bit more if
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        a transport operation takes a long time to complete.)
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        """
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        # XXX: the transport interface doesn't let us guard 
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        # against operations there taking a long time.
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        deadline = time.time() + timeout
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        while True:
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            try:
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                self.attempt_lock()
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                return
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            except LockContention:
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                pass
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            if time.time() + poll < deadline:
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                time.sleep(poll)
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            else:
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                raise LockContention(self)
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    def wait(self, timeout=20, poll=0.5):
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        """Wait a certain period for a lock to be released."""
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        # XXX: the transport interface doesn't let us guard 
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        # against operations there taking a long time.
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        deadline = time.time() + timeout
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        while True:
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            if self.peek():
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                return
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            if time.time() + poll < deadline:
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                time.sleep(poll)
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            else:
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                raise LockContention(self)
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