/gpump/trunk

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bzr branch http://gegoxaren.bato24.eu/bzr/gpump/trunk
33 by Gustav Hartvigsson
* Main window no on par with the C version
1
/* This file is part of GPump, a Pump.io client.
2
 *
3
 * GPump (THE SOFTWARE) is made available under the terms and conditions of the
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 * GNU Lesser General Public Licence 3.0. A copy of the licence can be read
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 * in the file lgpl-3.0.txt in the root of this project.
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 */
7
52.1.1 by Gustav Hartvigsson
Button still not worknig, saving for prosparitny
8
33 by Gustav Hartvigsson
* Main window no on par with the C version
9
const Gio = imports.gi.Gio;
37 by Gustav Hartvigsson
* finnihed the construction of the settings file.
10
const GLib = imports.gi.GLib;
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
11
const GObject = imports.gi.GObject;
33 by Gustav Hartvigsson
* Main window no on par with the C version
12
const Lang = imports.lang;
39 by Gustav Hartvigsson
* Fixed a runtime error
13
const System = imports.system;
33 by Gustav Hartvigsson
* Main window no on par with the C version
14
37 by Gustav Hartvigsson
* finnihed the construction of the settings file.
15
let _default_settings_object = null;
38 by Gustav Hartvigsson
* Can now load settings from file.
16
52.1.1 by Gustav Hartvigsson
Button still not worknig, saving for prosparitny
17
/** @file
18
 */
19
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
20
/** @function
38 by Gustav Hartvigsson
* Can now load settings from file.
21
 * Please use this function when getting the settings data object. It is not
44 by Gustav Hartvigsson
* UI for preferences done, it is still not functional.
22
 * good to have multiple instances of the settings data object, it may
23
 * cause problems down the line.
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
24
 *
25
 * @return The the default @c SettingsData object
38 by Gustav Hartvigsson
* Can now load settings from file.
26
 */
37 by Gustav Hartvigsson
* finnihed the construction of the settings file.
27
function get_settings () {
28
  if (!_default_settings_object) {
29
    _default_settings_object = new SettingsData ();
30
  }
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  return _default_settings_object;
32
}
44 by Gustav Hartvigsson
* UI for preferences done, it is still not functional.
33
52.1.10 by Gustav Hartvigsson
* made the UserButton work in tests.
34
/** @enum
35
 */
55 by Gustav Hartvigsson
* Code cleanup
36
const QUIT_ON_CLOSE = {
52.1.10 by Gustav Hartvigsson
* made the UserButton work in tests.
37
  /** 
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   * Default value, will show the close dialogue on clicking the close button
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   * in the main window.
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   */
55 by Gustav Hartvigsson
* Code cleanup
41
  UNKNOWN: -1,
52.1.10 by Gustav Hartvigsson
* made the UserButton work in tests.
42
  /** Will not exist the app on close of main window */
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  NO: 0,
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  /** Will exit on close of main window */
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  YES: 1
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}
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52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
48
/** @class
38 by Gustav Hartvigsson
* Can now load settings from file.
49
 * NO NOT CREATE INSTANCES FROM THIS OBJECT, USE THE get_settings () FUNCTION!
50
 */
34 by Gustav Hartvigsson
* added GetText stuffs...
51
const SettingsData = new Lang.Class ({
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  Name: 'SettingsData',
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
53
  Extends: GObject.Object,
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  Signals: {
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    /** @signal change
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     * When hooking up to this signal check that the name of the change.
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     * 
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     * The function signature is <code> function my_callback (String: setting,
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     * Value: value) </code> where @c setting is the name of the setting,
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     * and @c value is the value to be that it has changed to.
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     *
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     * @warning Always check the @c value type and the @c setting name.
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     *
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     * @return void
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     */
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    'change': {
52.1.10 by Gustav Hartvigsson
* made the UserButton work in tests.
67
      param_types: [GObject.TYPE_STRING, GObject.TYPE_INT]
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
68
    }
69
  },
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34 by Gustav Hartvigsson
* added GetText stuffs...
71
  
37 by Gustav Hartvigsson
* finnihed the construction of the settings file.
72
  /* Member definitions */
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  _settings_file_path: String,
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  _settings: Array,
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  _settings_file: Gio.File,
76
  
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
77
  /**
78
   * 
79
   */
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  _init: function (params) {
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    this.parent (params);
82
    
37 by Gustav Hartvigsson
* finnihed the construction of the settings file.
83
    /* First we construct the path for where to store the settings file. */
58 by Gustav Hartvigsson
* Cleaded up a lille code
84
    this._settings_file_path = "" + 
85
                              GLib.get_user_config_dir () +
86
                              "/gpump/gpump.json";
37 by Gustav Hartvigsson
* finnihed the construction of the settings file.
87
    print ("Config file is: " + this._settings_file_path);
88
    
89
    this._settings_file = Gio.File.new_for_path (this._settings_file_path);
90
    
52.1.10 by Gustav Hartvigsson
* made the UserButton work in tests.
91
    /* Then we check that the file exists. If the file does not exists we
37 by Gustav Hartvigsson
* finnihed the construction of the settings file.
92
     * construct some sane default values.
93
     */
94
    if (!GLib.file_test (this._settings_file_path, GLib.FileTest.EXISTS)) {
95
      /* -1 is undefined, and will be set at construction of the window */
96
      this._settings = {
97
        ui: {
98
          x: -1,
99
          y: -1,
100
          h: 500,
101
          w: 500
102
        },
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        main: {
104
          privacy: {
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            show_full_name: true,
106
            only_show_avatar: false
107
          },
108
          use_dark: false,
52.1.10 by Gustav Hartvigsson
* made the UserButton work in tests.
109
          first_run: true,
55 by Gustav Hartvigsson
* Code cleanup
110
          quit_on_close: QUIT_ON_CLOSE.UNKNOWN
37 by Gustav Hartvigsson
* finnihed the construction of the settings file.
111
        }
112
      };
113
      // DEBUG:
114
      print (JSON.stringify (this._settings, null, 2).toString () );
115
      
58 by Gustav Hartvigsson
* Cleaded up a lille code
116
      // Check if the folder exists, and if it does not exist, create it.
117
      let folder_path = "" + GLib.get_user_config_dir () +
118
                                          "/gpump/"
119
      let folder = Gio.File.new_for_path (folder_path);
120
      if (!GLib.file_test (folder_path, GLib.FileTest.EXISTS)) {
121
        folder.make_directory (null);
122
      }
123
      
37 by Gustav Hartvigsson
* finnihed the construction of the settings file.
124
      let file_stream = this._settings_file.create (Gio.FileCreateFlags.PRIVATE,
125
                                                    null);
58 by Gustav Hartvigsson
* Cleaded up a lille code
126
      
37 by Gustav Hartvigsson
* finnihed the construction of the settings file.
127
      file_stream.write_all (JSON.stringify (
128
          this._settings, null, 2).toString (), null);
129
      
130
      file_stream.close (null);
131
      
132
    } else {
133
      /* The file exists, we load the settings data into memory */
38 by Gustav Hartvigsson
* Can now load settings from file.
134
      let file_stream = this._settings_file.read (null);
135
      
136
      /* See: http://stackoverflow.com/a/21146281
137
       */
138
      let file_info = this._settings_file.query_info("standard::size",
139
                                             Gio.FileQueryInfoFlags.NONE, null);
140
      let size = file_info.get_size ();
141
      
142
      let buffer = file_stream.read_bytes (size, null).get_data ();
143
      
144
      this._settings = JSON.parse (buffer);
145
      
146
      //DEBUG:
147
      print (JSON.stringify (this._settings, null, 2).toString () );
148
      
37 by Gustav Hartvigsson
* finnihed the construction of the settings file.
149
    }
38 by Gustav Hartvigsson
* Can now load settings from file.
150
  },
151
  
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
152
  /** @method
38 by Gustav Hartvigsson
* Can now load settings from file.
153
   * Sets a value in the setting object.
39 by Gustav Hartvigsson
* Fixed a runtime error
154
   * 
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
155
   * @return false on fail
156
   * @return true when everything is OK.
38 by Gustav Hartvigsson
* Can now load settings from file.
157
   */
39 by Gustav Hartvigsson
* Fixed a runtime error
158
  set_setting: function (setting, value) {
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
159
    let ret_val = true;
39 by Gustav Hartvigsson
* Fixed a runtime error
160
    if (typeof setting != "string") {
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
161
      print ("ERROR: The \"setting\" parameter must be a string.");
39 by Gustav Hartvigsson
* Fixed a runtime error
162
      return false;
163
    }
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
164
    switch (setting) {
165
      case "ui.x":
166
        if (typeof value == "number") {
167
          this._settings.ui.x = value;
168
        } else {
169
          print ("The setting \"ui.x\" must be a number.");
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
170
          ret_val = false;
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
171
        }
172
        break;
173
      case "ui.y":
174
        if (typeof value == "number") {
175
          this._settings.ui.y = value;
176
        } else {
177
          print ("The setting \"ui.y\" must be a number.");
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
178
          ret_val = false;
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
179
        }
180
        break;
181
      case "ui.h":
182
        if (typeof value == "number") {
183
          this._settings.ui.h = value;
184
        } else {
185
          print ("The setting \"ui.h\" must be a number.");
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
186
          ret_val = false;
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
187
        }
188
        break;
189
      case "ui.w":
190
        if (typeof value == "number") {
191
          this._settings.ui.w = value;
192
        } else {
193
          print ("The setting \"ui.w\" must be a number.");
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
194
          ret_val = false;
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
195
        }
196
        break;
197
      case "main.use_dark":
198
        if (typeof value == "boolean") {
199
          this._settings.main.use_dark = value;
200
        } else {
201
          print ("The setting \"main.use_dark\" must be a boolean.");
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
202
          ret_val = false;
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
203
        }
204
        break;
205
      case "main.first_run":
206
        if (typeof value == "boolean") {
207
          this._settings.main.first_run = value;
208
        } else {
209
          print ("The setting \"main.first_run\" must be a boolean.");
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
210
          ret_val = false;
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
211
        }
212
        break;
55 by Gustav Hartvigsson
* Code cleanup
213
      case "main.quit_on_close":
214
        if (typeof value == "number") {
215
          this._settings.main.quit_on_close = value;
52.1.10 by Gustav Hartvigsson
* made the UserButton work in tests.
216
        } else {
217
          print (
55 by Gustav Hartvigsson
* Code cleanup
218
            "The setting \"main.quit_on_close\" must be a number.");
52.1.10 by Gustav Hartvigsson
* made the UserButton work in tests.
219
          ret_val = false;
220
        }
221
        break;
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
222
      case "main.privacy.show_full_name":
223
        if (typeof value == "boolean") {
224
          this._settings.main.privacy.show_full_name = value;
225
        } else {
226
          print (
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
227
            "The setting \"main.privacy.show_full_name\" must be a boolean.");
228
          ret_val = false;
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
229
        }
230
        break;
231
      case "main.privacy.only_show_avatar":
55 by Gustav Hartvigsson
* Code cleanup
232
        if (typeof value == "boolean") {
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
233
          this._settings.main.privacy.only_show_avatar = value;
234
        } else {
235
          print (
55 by Gustav Hartvigsson
* Code cleanup
236
            "The setting \"main.privacy.only_show_avatar\" must be a boolean.");
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
237
          ret_val = false;
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
238
        }
239
        break;
240
      default:
241
        
242
        print ("ERROR: The setting \"" + setting + "\" does not exist.");
243
        return false;
244
        break;
245
    }
38 by Gustav Hartvigsson
* Can now load settings from file.
246
    
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
247
    
52.1.10 by Gustav Hartvigsson
* made the UserButton work in tests.
248
    /* Because, reasons. */
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
249
    if (ret_val) {
250
      this.emit ("change", setting, value);
251
    }
252
    
253
    return ret_val;
38 by Gustav Hartvigsson
* Can now load settings from file.
254
  },
255
  
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
256
  /** @method
38 by Gustav Hartvigsson
* Can now load settings from file.
257
   * Gets a value from the settings object.
39 by Gustav Hartvigsson
* Fixed a runtime error
258
   *
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
259
   * @param setting the @c String that corrosponds to the setting to get.
260
   *
261
   * @return a <code> complex object </code> with two field: @c ok and @c data.
262
   *
263
   * If @c ok is false something went wrong and the data field will be undefined.
264
   *
265
   * If @c ok is true everything is ok and the data field will be set to the
266
   * value.
38 by Gustav Hartvigsson
* Can now load settings from file.
267
   */
39 by Gustav Hartvigsson
* Fixed a runtime error
268
  get_setting: function (setting) {
269
    let ret_data = {
55 by Gustav Hartvigsson
* Code cleanup
270
      data: undefined,
271
      ok: true
39 by Gustav Hartvigsson
* Fixed a runtime error
272
    };
38 by Gustav Hartvigsson
* Can now load settings from file.
273
    
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
274
    if (typeof setting != "string") {
275
      print ("ERROR: The \"setting\" parameter must be a string.");
276
      ret_data.ok = false;
50 by Gustav Hartvigsson
* bound the GtkSwitch for "use dark theme"
277
      return ret_data;
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
278
    }
279
    
280
    switch (setting) {
281
      case "ui.x":
282
        ret_data.data = this._settings.ui.x;
283
        break;
284
      case "ui.y":
285
        ret_data.data = this._settings.ui.y;
286
        break;
287
      case "ui.h":
288
        ret_data.data = this._settings.ui.h;
289
        break;
290
      case "ui.w":
291
        ret_data.data = this._settings.ui.w;
292
        break;
293
      case "main.use_dark":
294
        ret_data.data = this._settings.main.use_dark;
295
        break;
296
      case "main.first_run":
297
        ret_data.data = this._settings.main.first_run;
298
        break;
299
      case "main.privacy.show_full_name":
300
        ret_data.data = this._settings.main.privacy.show_full_name;
301
        break;
302
      case "main.privacy.only_show_avatar":
303
        ret_data.data = this._settings.main.privacy.only_show_avatar;
304
        break;
55 by Gustav Hartvigsson
* Code cleanup
305
      case "main.quit_on_close":
306
        ret_data.data = this._settings.main.quit_on_close;
307
        break;
41 by Gustav Hartvigsson
* finnished the getter and setter for the settings. Still untested.
308
      default:
309
        ret_data.ok = false;
310
        print ("ERROR: The setting \"" + setting + "\" does not exist.");
311
        break;
312
    }
313
    
39 by Gustav Hartvigsson
* Fixed a runtime error
314
    return ret_data;
38 by Gustav Hartvigsson
* Can now load settings from file.
315
  },
316
  
52.1.8 by Gustav Hartvigsson
* Strted work on changing how the SettingsData class works,
317
  /** @method
38 by Gustav Hartvigsson
* Can now load settings from file.
318
   * Commits changes to the settings object to file.
319
   */
39 by Gustav Hartvigsson
* Fixed a runtime error
320
  commit_to_file: function () {
42 by Gustav Hartvigsson
* Finnished the commit to file method. Still not tested!
321
    print (JSON.stringify (this._settings, null, 2).toString () );
322
      
323
      let file_stream = this._settings_file.replace (null,
324
                                                    false,
325
                                                    Gio.FileCreateFlags.PRIVATE,
326
                                                    null);
327
      file_stream.write_all (JSON.stringify (
328
          this._settings, null, 2).toString (), null);
329
      
330
      file_stream.close (null);
36 by Gustav Hartvigsson
* changed from this.connect(...) to vfunc_ .
331
  }
34 by Gustav Hartvigsson
* added GetText stuffs...
332
  
42 by Gustav Hartvigsson
* Finnished the commit to file method. Still not tested!
333
  // End of class.
34 by Gustav Hartvigsson
* added GetText stuffs...
334
});
335
39 by Gustav Hartvigsson
* Fixed a runtime error
336
337