bzr branch
http://gegoxaren.bato24.eu/bzr/lenasys/0.1
1
by Henrik G.
First seed of Lenasys ... Needs to be Organized Further |
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//---------------------------------------------------------- |
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// helper Globals |
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//---------------------------------------------------------- |
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var shaderProgram; |
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var gl; |
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var fps=0; |
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var fpsmax=0; |
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var timecount=0; |
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var fpssum=0; |
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var fpscount=1; |
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var benchtime=0; |
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var username=""; |
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//---------------------------------------------------------- |
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// getShader collects shader and compiles it. Errors are printed in alert |
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//---------------------------------------------------------- |
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function getShader(gl, id) { |
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var shaderScript = document.getElementById(id); |
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if (!shaderScript) { |
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return null; |
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} |
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var str = ""; |
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var k = shaderScript.firstChild; |
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while (k) { |
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if (k.nodeType == 3) { |
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str += k.textContent; |
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} |
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k = k.nextSibling; |
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} |
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var shader; |
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if (shaderScript.type == "x-shader/x-fragment") { |
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shader = gl.createShader(gl.FRAGMENT_SHADER); |
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} else if (shaderScript.type == "x-shader/x-vertex") { |
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shader = gl.createShader(gl.VERTEX_SHADER); |
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} else { |
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return null; |
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} |
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gl.shaderSource(shader, str); |
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gl.compileShader(shader); |
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if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) { |
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alert(gl.getShaderInfoLog(shader)); |
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return null; |
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} |
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return shader; |
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} |
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//---------------------------------------------------------- |
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// Matrix stack variables |
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//---------------------------------------------------------- |
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var mvMatrix = mat4.create(); |
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var mvMatrixStack = []; |
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var pMatrix = mat4.create(); |
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//---------------------------------------------------------- |
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// Push Matrix |
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//---------------------------------------------------------- |
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function mvPushMatrix() { |
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var copy = mat4.create(); |
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mat4.set(mvMatrix, copy); |
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mvMatrixStack.push(copy); |
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} |
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//---------------------------------------------------------- |
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// Pop Matrix |
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//---------------------------------------------------------- |
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function mvPopMatrix() { |
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if (mvMatrixStack.length == 0) { |
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throw "Invalid popMatrix!"; |
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} |
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mvMatrix = mvMatrixStack.pop(); |
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} |
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//---------------------------------------------------------- |
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// Startup webGL and alert if not available |
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//---------------------------------------------------------- |
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function initGL(canvas) { |
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try { |
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gl = canvas.getContext("experimental-webgl"); |
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gl.viewportWidth = canvas.width; |
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gl.viewportHeight = canvas.height; |
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} catch (e) { |
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}if (!gl){ |
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alert("Could not initialise WebGL, sorry :-("); |
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} |
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} |
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//---------------------------------------------------------- |
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// Measure fps and update div if available |
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//---------------------------------------------------------- |
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function updatefps(elapsed,fpsdiv) |
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{ |
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if(!isNaN(elapsed)){ |
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timecount+=(elapsed/1000.0); |
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fpssum+=(elapsed/10.0); |
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} |
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if(elapsed<1) elapsed=1; |
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fpscount++; |
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fps=Math.round((100.0/(fpssum/fpscount))*10.0)/10.0; |
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if(fps>fpsmax&&timecount>5.0) fpsmax=fps; |
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fpsd=document.getElementById(fpsdiv); |
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if(fpsd!=null) fpsd.innerHTML=fps; |
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} |
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//---------------------------------------------------------- |
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// Sends benchmark every X seconds |
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//---------------------------------------------------------- |
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function sendbenchmark(delay,app) |
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{ |
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// Every 8 seconds send benchmark data to server! |
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if(Math.abs(timecount-benchtime)>delay){ |
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benchtime=timecount; |
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Benchmark(username,app,fps,fpsmax,Math.round(timecount*10.0)/10.0); |
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} |
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} |
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//---------------------------------------------------------- |
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// Generate benchmark userID |
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//---------------------------------------------------------- |
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function genID(app) |
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{ |
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username = localStorage.getItem("Benchuser"); //Try to fetch username data |
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if (username==null||username==""){ |
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var possible = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; |
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text=""; |
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for( var i=0; i < 16; i++ ) text += possible.charAt(Math.floor(Math.random() * possible.length)); |
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username=text; |
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localStorage.setItem("Benchuser",username); |
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}else{ |
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} |
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Benchmark(username,app,fps,fpsmax,Math.round(timecount*10.0)/10.0); |
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} |
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//---------------------------------------------------------- |
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// Send Benchmark using httpajax.js |
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//---------------------------------------------------------- |
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function Benchmark(username,app,fps,maxfps,runtime) |
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{ |
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var paramstr='User='+escape(username); |
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paramstr+="&App="+escape(app); |
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paramstr+="&Fps="+escape(fps); |
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paramstr+="&MaxFps="+escape(maxfps); |
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paramstr+="&RunTime="+escape(runtime); |
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AjaxService("Benchy.php",paramstr); |
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} |
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