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  • Committer: Henrik G.
  • Date: 2013-03-26 23:42:29 UTC
  • Revision ID: henrik.gustavsson@his.se-20130326234229-hkq5am6szg5g2akr
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#include <STDLIB.H>
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3
#include <STRING.H>
4
4
 
5
 
void parseface(char *facedata,int *varray,int *narray,int *tarray,int position, int hasuv, int hasnormals) {
 
5
void parseface(char *facedata,int *varray,int *narray,int *tarray,int position, int hasuv, int hasnormals)
 
6
{
6
7
        char workstr[10];
7
 
        int readpos = 0;
 
8
 
 
9
        int readpos=0;
 
10
 
8
11
        int i;
9
 
        for(i = 0; i < 3; i++) {
10
 
                int pos = 0;
11
 
                while(readpos < strlen(facedata) && facedata[readpos] != '/') {
12
 
                        workstr[pos] = facedata[readpos];
 
12
        for(i=0;i<3;i++){
 
13
                int pos=0;
 
14
                
 
15
                while(readpos<strlen(facedata)&&facedata[readpos]!='/'){
 
16
                        workstr[pos]=facedata[readpos];
13
17
                        pos++;
14
18
                        readpos++;
15
19
                }
16
 
                workstr[pos] = 0;
17
 
                pos = 0;
 
20
                workstr[pos]=0;
 
21
 
 
22
                pos=0;
18
23
                readpos++;
19
 
 
 
24
                
20
25
                // -1 to compensate for wavefront file starting on 1 and not 0
21
 
                if(i == 0) {
22
 
                        varray[position] = atoi(workstr) - 1;
23
 
                } else if((i == 1) && (hasuv > 0)) {
24
 
                        tarray[position] = atoi(workstr) - 1;
25
 
                } else if((i == 2) && (hasnormals > 0)) {
26
 
                        narray[position] = atoi(workstr) - 1;
 
26
                if (i==0){
 
27
                        varray[position]=atoi(workstr)-1;
 
28
                }else if((i==1)&&(hasuv>0)){
 
29
                        tarray[position]=atoi(workstr)-1;               
 
30
                }else if((i==2)&&(hasnormals>0)){
 
31
                        narray[position]=atoi(workstr)-1;
27
32
                }
28
33
        }
29
34
}
30
35
 
31
 
void loadobj(char *objfilename, char *openobj, char *outputfile) {
 
36
 
 
37
void loadobj(char *objfilename, char *openobj, char *outputfile)
 
38
{
32
39
        FILE * pFile;
33
 
        pFile = fopen(objfilename, "r");
 
40
        pFile = fopen (objfilename,"r");
 
41
        
 
42
        
34
43
        char *buf;
35
 
        buf = (char*)malloc(1024);
 
44
        buf=(char*)malloc(1024);
36
45
        char *result;
37
 
 
 
46
        
38
47
        // foundobj is true if an object with a certain name is found
39
48
        // Set foundobj to true if we are loading all objects
40
 
        int foundobj = 0;
41
 
        if(strcmp(openobj, "ALL") == 0) {
42
 
                foundobj = 1;
43
 
        }
44
 
        int vertcount = 0;
45
 
        int normalcount = 0;
46
 
        int texturecount = 0;
47
 
        int facecount = 0;
48
 
        int polycount = 0;
49
 
        int quadcount = 0;
50
 
        int trianglecount = 0;
 
49
        int foundobj=0;
 
50
        if (strcmp(openobj,"ALL")==0) foundobj=1;
 
51
 
 
52
        int vertcount=0;        
 
53
        int normalcount=0;      
 
54
        int texturecount=0;
 
55
        int facecount=0;
 
56
 
 
57
        int polycount=0;
 
58
        int quadcount=0;
 
59
        int trianglecount=0;
51
60
 
52
61
        // Global Variables for Object
53
62
        float *vertexlist;
55
64
        float *normallist;
56
65
        int *trianglelist;
57
66
        int *quadlist;
58
 
        char *resultp1, *resultp2, *resultp3, *resultp4, *resultp5;
59
 
 
60
 
        if(pFile) {
61
 
                printf("Msg: Success opening: %s!\n", objfilename);
62
 
                while(fgets(buf, 1024, pFile) != NULL) {
63
 
                        if(buf[0] == '#') {
64
 
                                // Comment - Do Nothing
65
 
                        } else {
66
 
                                result = strtok(buf, " \n\t");
67
 
                                if(result != NULL) {
68
 
                                        if(strcmp(result, "v") == 0) {
69
 
                                                if(foundobj) {
70
 
                                                        //Increase vertex counter
71
 
                                                        vertcount++;
 
67
 
 
68
        char *resultp1,*resultp2,*resultp3,*resultp4,*resultp5;
 
69
 
 
70
        if(pFile){
 
71
                printf("Msg: Success opening: %s!\n",objfilename);
 
72
 
 
73
                while ( fgets(buf,1024,pFile) != NULL ){
 
74
                        if(buf[0]=='#'){
 
75
                                // Comment - Do Nothing                         
 
76
                        }else{
 
77
                                result=strtok(buf," \n\t");
 
78
                                if(result!=NULL){
 
79
                                        if(strcmp(result,"v")==0){
 
80
                                                if(foundobj){
 
81
                                                        // Increase vertex counter
 
82
                                                        vertcount++;                                            
72
83
                                                }
73
 
                                        } else if(strcmp(result, "vt") == 0) {
74
 
                                                if(foundobj) {
 
84
                                        }else if(strcmp(result,"vt")==0){
 
85
                                                if(foundobj){
75
86
                                                        // Increase texture coordinate counter
76
 
                                                        texturecount++;
 
87
                                                        texturecount++;                                         
77
88
                                                }
78
 
                                        } else if(strcmp(result, "vn") == 0) {
79
 
                                                if(foundobj) {
 
89
                                                
 
90
                                        }else if(strcmp(result,"vn")==0){
 
91
                                                if(foundobj){
80
92
                                                        // Increase normal counter
81
 
                                                        normalcount++;
82
 
                                                }
83
 
                                        } else if(strcmp(result, "f") == 0) {
84
 
                                                if(foundobj) {
 
93
                                                        normalcount++;                                          
 
94
                                                }                                               
 
95
                                        }else if(strcmp(result,"f")==0){
 
96
                                                if(foundobj){
85
97
                                                        // Increase face counter
86
 
                                                        facecount++;
87
 
                                                        resultp1 = strtok(NULL, " \n\t");
88
 
                                                        resultp2 = strtok(NULL, " \n\t");
89
 
                                                        resultp3 = strtok(NULL, " \n\t");
90
 
                                                        resultp4 = strtok(NULL, " \n\t");
91
 
                                                        resultp5 = strtok(NULL, " \n\t");
92
 
                                                        if((resultp4 != NULL)&&(resultp5 == NULL)) {
 
98
                                                        facecount++;                                            
 
99
                                                        resultp1=strtok(NULL," \n\t");
 
100
                                                        resultp2=strtok(NULL," \n\t");
 
101
                                                        resultp3=strtok(NULL," \n\t");
 
102
                                                        resultp4=strtok(NULL," \n\t");
 
103
                                                        resultp5=strtok(NULL," \n\t");
 
104
                                                        if((resultp4!=NULL)&&(resultp5==NULL)){
93
105
                                                                quadcount++;
94
 
                                                        } else if((resultp3 != NULL)&&(resultp4 == NULL)) {
 
106
                                                        }else if((resultp3!=NULL)&&(resultp4==NULL)){
95
107
                                                                trianglecount++;
96
 
                                                        } else {
 
108
                                                        }else{
97
109
                                                                polycount++;
98
110
                                                        }
99
 
                                                }
100
 
                                        } else if(strcmp(result, "g") == 0) {
101
 
                                                if(result=strtok(NULL, " \n\t")) {
102
 
                                                        if(!strcmp(openobj, result)) {
103
 
                                                                foundobj = 1;
 
111
                                                }                                               
 
112
                                        }else if(strcmp(result,"g")==0){
 
113
                                                if(result=strtok(NULL," \n\t")){
 
114
                                                        if(!strcmp(openobj,result)){
 
115
                                                                foundobj=1;
104
116
                                                        }
105
 
                                                } else {
106
 
                                                        printf("Error: Failed to read object name\n");
 
117
                                                }else{
 
118
                                                        printf("Error: Failed to read object name\n");  
107
119
                                                }
108
 
                                        } else {
109
 
                                                //printf("O: %s \n",buf);
 
120
                                        }else{
 
121
//                                              printf("O: %s \n",buf);
110
122
                                        }
111
123
                                }
112
124
                        }
113
125
                }
114
126
 
115
 
                if(polycount > 0) {
116
 
                        printf("Warning: Object %s in file %s contains faces that will be ignored, with more than 4 vertices.!\n", objfilename, openobj);
 
127
                if (polycount>0){
 
128
                        printf("Warning: Object %s in file %s contains faces that will be ignored, with more than 4 vertices.!\n",objfilename,openobj);         
117
129
                }
 
130
                
 
131
                if(((trianglecount+quadcount)>0)){
118
132
 
119
 
                if(((trianglecount + quadcount) > 0)) {
120
133
                        // Set foundobj to true if we are loading all objects
121
 
                        if(strcmp(openobj, "ALL")) {
122
 
                                foundobj = 1;
123
 
                        }
 
134
                        if (strcmp(openobj,"ALL")) foundobj=1;
124
135
 
125
136
                        // Seek to beginning again
126
 
                        fseek(pFile, 0, SEEK_SET);
 
137
                        fseek( pFile, 0, SEEK_SET);
127
138
 
128
139
                        // Allocate local buffers
129
 
                        float *localvertexlist = (float *) malloc (sizeof(float) * vertcount * 3);
130
 
                        float *localnormallist = (float *) malloc (sizeof(float) * normalcount * 3);
131
 
                        float *localuvlist = (float *) malloc (sizeof(float) * texturecount * 2);
132
 
                        int *localquadlist = (int *) malloc (sizeof(int) * quadcount * 4);
133
 
                        int *localquadlistuv = (int *) malloc (sizeof(int) * quadcount * 4);
134
 
                        int *localquadlistnormal = (int *) malloc (sizeof(int) * quadcount * 4);
135
 
                        int *localtrianglelist = (int *) malloc (sizeof(int) * trianglecount * 3);
136
 
                        int *localtrianglelistuv = (int *) malloc (sizeof(int) * trianglecount * 3);
137
 
                        int *localtrianglelistnormal = (int *) malloc (sizeof(int) * trianglecount * 3);
 
140
                        float *localvertexlist=(float *)malloc(sizeof(float)*vertcount*3);
 
141
                        float *localnormallist=(float *)malloc(sizeof(float)*normalcount*3);
 
142
                        float *localuvlist=(float *)malloc(sizeof(float)*texturecount*2);
 
143
                        int *localquadlist=(int *)malloc(sizeof(int)*quadcount*4);
 
144
                        int *localquadlistuv=(int *)malloc(sizeof(int)*quadcount*4);
 
145
                        int *localquadlistnormal=(int *)malloc(sizeof(int)*quadcount*4);
 
146
                        int *localtrianglelist=(int *)malloc(sizeof(int)*trianglecount*3);
 
147
                        int *localtrianglelistuv=(int *)malloc(sizeof(int)*trianglecount*3);
 
148
                        int *localtrianglelistnormal=(int *)malloc(sizeof(int)*trianglecount*3);
138
149
 
139
150
                        // Reset counters for second pass
140
 
                        trianglecount = 0;
141
 
                        quadcount = 0;
142
 
                        normalcount = 0;
143
 
                        vertcount = 0;
144
 
                        texturecount = 0;
145
 
 
146
 
                        while(fgets(buf, 1024, pFile) != NULL) {
147
 
                                if(buf[0] == '#') {
148
 
                                        // Comment - Do Nothing
149
 
                                } else {
150
 
                                        result = strtok(buf, " \n\t");
151
 
                                        if(result != NULL) {
152
 
                                                if(strcmp(result, "v") == 0) {
153
 
                                                        if(foundobj) {
154
 
                                                                result = strtok(NULL, " \n\t");
155
 
                                                                localvertexlist[(vertcount * 3)] = atof(result);
156
 
                                                                result = strtok(NULL, " \n\t");
157
 
                                                                localvertexlist[(vertcount * 3) + 1] = atof(result);
158
 
                                                                result = strtok(NULL, " \n\t");
159
 
                                                                localvertexlist[(vertcount * 3) + 2] = atof(result);
 
151
                        trianglecount=0;
 
152
                        quadcount=0;
 
153
                        normalcount=0;
 
154
                        vertcount=0;
 
155
                        texturecount=0;
 
156
 
 
157
                        while ( fgets(buf,1024,pFile) != NULL ){
 
158
 
 
159
                                if(buf[0]=='#'){
 
160
                                        // Comment - Do Nothing                         
 
161
                                }else{
 
162
 
 
163
                                        //-------------------------
 
164
                                        result = strtok(buf," \n\t");
 
165
                                        if(result!=NULL){
 
166
                                                if(strcmp(result,"v")==0){
 
167
                                                        if(foundobj){
 
168
                                                                result=strtok(NULL," \n\t");
 
169
                                                                localvertexlist[(vertcount*3)]=atof(result);
 
170
                                                                result=strtok(NULL," \n\t");
 
171
                                                                localvertexlist[(vertcount*3)+1]=atof(result);
 
172
                                                                result=strtok(NULL," \n\t");
 
173
                                                                localvertexlist[(vertcount*3)+2]=atof(result);
160
174
                                                                vertcount++;
161
175
                                                        }
162
 
                                                } else if(strcmp(result, "vt") == 0) {
163
 
                                                        if(foundobj) {
164
 
                                                                result = strtok(NULL, " \n\t");
165
 
                                                                localuvlist[(texturecount * 2)] = atof(result);
166
 
                                                                result = strtok(NULL, " \n\t");
167
 
                                                                localuvlist[(texturecount * 2) + 1] = atof(result);
168
 
                                                                texturecount++;
169
 
                                                        }
170
 
                                                } else if(strcmp(result, "vn") == 0) {
171
 
                                                        if(foundobj) {
172
 
                                                                result = strtok(NULL, " \n\t");
173
 
                                                                localnormallist[(normalcount * 3)] = atof(result);
174
 
                                                                result = strtok(NULL, " \n\t");
175
 
                                                                localnormallist[(normalcount * 3) + 1] = atof(result);
176
 
                                                                result = strtok(NULL, " \n\t");
177
 
                                                                localnormallist[(normalcount * 3) + 2] = atof(result);
 
176
                                                }else if(strcmp(result,"vt")==0){
 
177
                                                        if(foundobj){
 
178
                                                                result=strtok(NULL," \n\t");
 
179
                                                                localuvlist[(texturecount*2)]=atof(result);
 
180
                                                                result=strtok(NULL," \n\t");
 
181
                                                                localuvlist[(texturecount*2)+1]=atof(result);
 
182
                                                                texturecount++;                                         
 
183
                                                        }                                                       
 
184
                                                }else if(strcmp(result,"vn")==0){
 
185
                                                        if(foundobj){
 
186
                                                                result=strtok(NULL," \n\t");
 
187
                                                                localnormallist[(normalcount*3)]=atof(result);
 
188
                                                                result=strtok(NULL," \n\t");
 
189
                                                                localnormallist[(normalcount*3)+1]=atof(result);
 
190
                                                                result=strtok(NULL," \n\t");
 
191
                                                                localnormallist[(normalcount*3)+2]=atof(result);
178
192
                                                                normalcount++;
179
 
                                                        }
180
 
                                                } else if(strcmp(result, "f") == 0) {
181
 
                                                        if(foundobj) {
182
 
                                                                resultp1 = strtok(NULL, " \n\t");
183
 
                                                                resultp2 = strtok(NULL, " \n\t");
184
 
                                                                resultp3 = strtok(NULL, " \n\t");
185
 
                                                                resultp4 = strtok(NULL, " \n\t");
186
 
                                                                resultp5 = strtok(NULL, " \n\t");
187
 
                                                                if((resultp4 != NULL)&&(resultp5 == NULL)) {
 
193
                                                        }                                               
 
194
 
 
195
                                                }else if(strcmp(result,"f")==0){
 
196
                                                        if(foundobj){                                                           
 
197
                                                                resultp1=strtok(NULL," \n\t");
 
198
                                                                resultp2=strtok(NULL," \n\t");
 
199
                                                                resultp3=strtok(NULL," \n\t");
 
200
                                                                resultp4=strtok(NULL," \n\t");
 
201
                                                                resultp5=strtok(NULL," \n\t");
 
202
                                                                if((resultp4!=NULL)&&(resultp5==NULL)){
188
203
                                                                        // Parse all 4 points in quad
189
 
                                                                        parseface(resultp1, localquadlist, localquadlistnormal, localquadlistuv, quadcount * 4, texturecount, normalcount);
190
 
                                                                        parseface(resultp2, localquadlist, localquadlistnormal, localquadlistuv, (quadcount * 4) + 1, texturecount, normalcount);
191
 
                                                                        parseface(resultp3, localquadlist, localquadlistnormal, localquadlistuv, (quadcount * 4) + 2, texturecount, normalcount);
192
 
                                                                        parseface(resultp4, localquadlist, localquadlistnormal, localquadlistuv, (quadcount * 4) + 3, texturecount, normalcount);
 
204
                                                                        parseface(resultp1,localquadlist,localquadlistnormal,localquadlistuv,quadcount*4,texturecount,normalcount);
 
205
                                                                        parseface(resultp2,localquadlist,localquadlistnormal,localquadlistuv,(quadcount*4)+1,texturecount,normalcount);
 
206
                                                                        parseface(resultp3,localquadlist,localquadlistnormal,localquadlistuv,(quadcount*4)+2,texturecount,normalcount);
 
207
                                                                        parseface(resultp4,localquadlist,localquadlistnormal,localquadlistuv,(quadcount*4)+3,texturecount,normalcount);
 
208
 
193
209
                                                                        quadcount++;
194
 
                                                                } else if((resultp3 != NULL)&&(resultp4 == NULL)) {
 
210
 
 
211
                                                                }else if((resultp3!=NULL)&&(resultp4==NULL)){
 
212
                
195
213
                                                                        // Parse all 3 points in triangle
196
 
                                                                        parseface(resultp1, localtrianglelist, localtrianglelistnormal, localtrianglelistuv, trianglecount * 3, texturecount, normalcount);
197
 
                                                                        parseface(resultp2, localtrianglelist, localtrianglelistnormal, localtrianglelistuv, (trianglecount * 3) + 1, texturecount, normalcount);
198
 
                                                                        parseface(resultp3, localtrianglelist, localtrianglelistnormal, localtrianglelistuv, (trianglecount * 3) + 2, texturecount, normalcount);
199
 
                                                                        trianglecount++;
 
214
                                                                        parseface(resultp1,localtrianglelist,localtrianglelistnormal,localtrianglelistuv,trianglecount*3,texturecount,normalcount);
 
215
                                                                        parseface(resultp2,localtrianglelist,localtrianglelistnormal,localtrianglelistuv,(trianglecount*3)+1,texturecount,normalcount);
 
216
                                                                        parseface(resultp3,localtrianglelist,localtrianglelistnormal,localtrianglelistuv,(trianglecount*3)+2,texturecount,normalcount);
 
217
 
 
218
                                                                        trianglecount++;                                                                
200
219
                                                                }
201
 
                                                        }
202
 
                                                } else if(strcmp(result, "g") == 0) {
203
 
                                                        if(result = strtok(NULL, " \n\t")) {
204
 
                                                                if(!strcmp(openobj, result)) {
205
 
                                                                        foundobj = 1;
 
220
                                                        }                                               
 
221
                                                }else if(strcmp(result,"g")==0){
 
222
                                                        if(result=strtok(NULL," \n\t")){
 
223
                                                                if(!strcmp(openobj,result)){
 
224
                                                                        foundobj=1;
206
225
                                                                }
207
226
                                                        }
208
227
                                                }
209
 
                                        }
 
228
                                        }                                       
 
229
                                        //-------------------------
 
230
 
210
231
                                }
 
232
 
211
233
                        }
212
 
                        int i = 0;
 
234
 
 
235
                        int i=0;
 
236
 
213
237
                        // Allocate buffers
214
 
                        vertexlist = (float *) malloc (sizeof(float) * vertcount * 3);
215
 
                        normallist = (float *) malloc (sizeof(float) * vertcount * 3);
216
 
                        uvlist = (float *) malloc (sizeof(float) * vertcount * 2);
217
 
                        trianglelist = (int *) malloc (sizeof(int) * trianglecount * 3);
218
 
                        quadlist = (int *) malloc (sizeof(int) * quadcount * 4);
219
 
 
 
238
                        vertexlist=(float *)malloc(sizeof(float)*vertcount*3);
 
239
                        normallist=(float *)malloc(sizeof(float)*vertcount*3);
 
240
                        uvlist=(float *)malloc(sizeof(float)*vertcount*2);
 
241
                        trianglelist=(int *)malloc(sizeof(int)*trianglecount*3);
 
242
                        quadlist=(int *)malloc(sizeof(int)*quadcount*4);
 
243
                
220
244
                        // Copy data from Per Face model to Per Vertex model first for triangles and then for quads
 
245
 
221
246
                        // If there are triangle normals, copy triangle normal data 
222
 
                        if(normalcount > 0) {
223
 
                                printf("Msg: Copying Triangle Normals: %i / %i !\n", normalcount, trianglecount);
224
 
                                for(i = 0; i < trianglecount * 3; i++) {
225
 
                                        // Normal X
226
 
                                        normallist[localtrianglelist[i] * 3] = localnormallist[localtrianglelistnormal[i] * 3];
227
 
                                        // Normal Y
228
 
                                        normallist[(localtrianglelist[i] * 3 ) + 1 ] = localnormallist[(localtrianglelistnormal[i] * 3) + 1 ];
229
 
                                        // Normal Z
230
 
                                        normallist[(localtrianglelist[i] * 3) + 2] = localnormallist[(localtrianglelistnormal[i] * 3) + 2];
231
 
                                }
232
 
                                for(i = 0; i < quadcount * 4; i++) {
233
 
                                        // Normal X
234
 
                                        normallist[localquadlist[i] * 3] = localnormallist[localquadlistnormal[i] * 3];
235
 
                                        // Normal Y
236
 
                                        normallist[(localquadlist[i] * 3) + 1] = localnormallist[(localquadlistnormal[i] * 3) + 1];
237
 
                                        // Normal Z
238
 
                                        normallist[(localquadlist[i] * 3) + 2] = localnormallist[(localquadlistnormal[i] * 3) + 2];
239
 
                                }
240
 
                        } else {
 
247
                        if(normalcount>0){
 
248
                                printf("Msg: Copying Triangle Normals: %i / %i !\n",normalcount,trianglecount);
 
249
                                for(i=0;i<trianglecount*3;i++){
 
250
                                        // Normal X
 
251
                                        normallist[localtrianglelist[i]*3]=localnormallist[localtrianglelistnormal[i]*3];
 
252
                                        // Normal Y
 
253
                                        normallist[(localtrianglelist[i]*3)+1]=localnormallist[(localtrianglelistnormal[i]*3)+1];
 
254
                                        // Normal Z
 
255
                                        normallist[(localtrianglelist[i]*3)+2]=localnormallist[(localtrianglelistnormal[i]*3)+2];
 
256
                                }
 
257
                                for(i=0;i<quadcount*4;i++){
 
258
                                        // Normal X
 
259
                                        normallist[localquadlist[i]*3]=localnormallist[localquadlistnormal[i]*3];
 
260
                                        // Normal Y
 
261
                                        normallist[(localquadlist[i]*3)+1]=localnormallist[(localquadlistnormal[i]*3)+1];
 
262
                                        // Normal Z
 
263
                                        normallist[(localquadlist[i]*3)+2]=localnormallist[(localquadlistnormal[i]*3)+2];
 
264
                                }
 
265
                        }else{
241
266
                                printf("Msg: No Triangle Normals to Copy\n");
242
267
                        }
243
 
 
244
 
                        // If there are triangle uv coordinates, copy uv coordinate data
245
 
                        if(texturecount > 0) {
246
 
                                printf("Msg: Copying Triangle UV Coordinates: %i / %i !\n", texturecount, trianglecount);
247
 
                                for(i = 0; i < trianglecount * 3; i++) {
248
 
                                        // U Coordinate
249
 
                                        uvlist[localtrianglelist[i] * 3] = localuvlist[localtrianglelistuv[i] * 3];
250
 
                                        // V Coordinate
251
 
                                        uvlist[(localtrianglelist[i] * 3) + 1] = localuvlist[(localtrianglelistuv[i] * 3) + 1];
252
 
                                }
253
 
                                for(i = 0;i < quadcount * 4; i++) {
254
 
                                        // U Coordinate
255
 
                                        uvlist[localquadlist[i] * 3] = localuvlist[localquadlistuv[i] * 3];
256
 
                                        // V Coordinate
257
 
                                        uvlist[(localquadlist[i] * 3) + 1] = localuvlist[(localquadlistuv[i] * 3) + 1];
258
 
                                }
259
 
                        } else {
 
268
                        
 
269
                        // If there are triangle uv coordinates, copy uv coordinate data 
 
270
                        if(texturecount>0){
 
271
                                printf("Msg: Copying Triangle UV Coordinates: %i / %i !\n",texturecount,trianglecount);
 
272
                                for(i=0;i<trianglecount*3;i++){
 
273
                                        // U Coordinate
 
274
                                        uvlist[localtrianglelist[i]*3]=localuvlist[localtrianglelistuv[i]*3];
 
275
                                        // V Coordinate
 
276
                                        uvlist[(localtrianglelist[i]*3)+1]=localuvlist[(localtrianglelistuv[i]*3)+1];
 
277
                                }
 
278
                                for(i=0;i<quadcount*4;i++){
 
279
                                        // U Coordinate
 
280
                                        uvlist[localquadlist[i]*3]=localuvlist[localquadlistuv[i]*3];
 
281
                                        // V Coordinate
 
282
                                        uvlist[(localquadlist[i]*3)+1]=localuvlist[(localquadlistuv[i]*3)+1];
 
283
                                }
 
284
                        }else{
260
285
                                printf("Msg: No Triangle UV Coordinates to Copy\n");
261
286
                        }
262
287
 
263
 
                        // Same for Quads
 
288
                        // Same for Quads                       
 
289
 
 
290
 
264
291
                        printf("--------------------------------\n");
265
292
                        printf("Saving JSON Object file: %s\n", outputfile);
266
293
                        printf("--------------------------------\n");
267
294
 
268
295
                        // Process data to JSON
269
296
                        printf("{\n");
 
297
 
270
298
                        printf("\"vertexPositions\" : [");
271
 
                        for(i = 0; i < (vertcount * 3); i++) {
272
 
                                if(i < ((vertcount * 3) - 1)) {
273
 
                                        printf("%f,", localvertexlist[i]);
274
 
                                } else {
275
 
                                        printf("%f", localvertexlist[i]);
 
299
                        for(i=0;i<(vertcount*3);i++){
 
300
                                if(i<((vertcount*3)-1)) {
 
301
                                                printf("%f,",localvertexlist[i]);
 
302
                                }else{
 
303
                                                printf("%f",localvertexlist[i]);
276
304
                                }
277
305
                        }
278
306
                        printf("],\n");
 
307
 
279
308
                        printf("\"vertexNormals\" : [");
280
 
                        if(normalcount > 0) {
281
 
                                for(i = 0; i < (vertcount * 3); i++) {
282
 
                                        if(i < ((vertcount * 3) - 1)) {
283
 
                                                printf("%f,", normallist[i]);
284
 
                                        } else {
285
 
                                                printf("%f", normallist[i]);
286
 
                                        }
287
 
                                }
 
309
                        if(normalcount>0){
 
310
                                        for(i=0;i<(vertcount*3);i++){
 
311
                                                if(i<((vertcount*3)-1)) {
 
312
                                                                printf("%f,",normallist[i]);
 
313
                                                }else{
 
314
                                                                printf("%f",normallist[i]);
 
315
                                                }
 
316
                                        }                       
288
317
                        }
289
318
                        printf("],\n");
 
319
 
290
320
                        printf("\"vertexTextureCoords\" : [");
291
 
                        if(texturecount > 0) {
292
 
                                for(i = 0; i < (vertcount * 2); i++){
293
 
                                        if(i < ((vertcount * 2) - 1)) {
294
 
                                                printf("%f,", uvlist[i]);
295
 
                                        } else {
296
 
                                                printf("%f", uvlist[i]);
297
 
                                        }
298
 
                                }
 
321
                        if(texturecount>0){
 
322
                                        for(i=0;i<(vertcount*2);i++){
 
323
                                                if(i<((vertcount*2)-1)) {
 
324
                                                                printf("%f,",uvlist[i]);
 
325
                                                }else{
 
326
                                                                printf("%f",uvlist[i]);
 
327
                                                }
 
328
                                        }                                               
299
329
                        }
300
330
                        printf("],\n");
 
331
 
301
332
                        printf("\"indices\" : [");
302
 
 
 
333
                        
303
334
                        // Triangle indices
304
 
                        for(i = 0; i < (trianglecount * 3); i++) {
305
 
                                if(i < ((trianglecount * 3) - 1)) {
306
 
                                        printf("%i,", localtrianglelist[i]);
307
 
                                } else {
308
 
                                        printf("%i", localtrianglelist[i]);
 
335
                        for(i=0;i<(trianglecount*3);i++){
 
336
                                if(i<((trianglecount*3)-1)) {
 
337
                                                printf("%i,",localtrianglelist[i]);
 
338
                                }else{
 
339
                                                printf("%i",localtrianglelist[i]);
309
340
                                }
310
 
                        }
 
341
                        }               
311
342
 
312
343
                        // Quad indices
313
 
                        for(i = 0; i < quadcount; i++) {
314
 
                                if(i == (quadcount - 1)) {
315
 
                                        printf("%i,%i,%i,%i,%i,%i,", localquadlist[i], localquadlist[i + 1], localquadlist[i + 2], localquadlist[i + 2], localquadlist[i + 3], localquadlist[i]);
316
 
                                } else {
317
 
                                        printf("%i,%i,%i,%i,%i,%i ", localquadlist[i], localquadlist[i + 1], localquadlist[i + 2], localquadlist[i + 2], localquadlist[i + 3], localquadlist[i]);
 
344
                        for(i=0;i<quadcount;i++){                               
 
345
                                if(i==(quadcount-1)) {
 
346
                                                printf("%i,%i,%i,%i,%i,%i,",localquadlist[i],localquadlist[i+1],localquadlist[i+2],localquadlist[i+2],localquadlist[i+3],localquadlist[i]);
 
347
                                }else{
 
348
                                                printf("%i,%i,%i,%i,%i,%i ",localquadlist[i],localquadlist[i+1],localquadlist[i+2],localquadlist[i+2],localquadlist[i+3],localquadlist[i]);
318
349
                                }
319
 
                        }
 
350
                        }               
320
351
 
321
352
                        printf("]\n");
 
353
 
322
354
                        printf("}\n");
323
355
 
324
356
                        // Free buffers
331
363
                        free(localquadlist);
332
364
                        free(localquadlistuv);
333
365
                        free(localquadlistnormal);
334
 
                } else {
 
366
 
 
367
                }else{
335
368
                        // Multigon
336
 
                        printf("Error: Object did not contain any triangles or quads!\n");
337
 
                }
338
 
 
339
 
                fclose(pFile);
340
 
                if(!foundobj) {
341
 
                        printf("Error: Failed to find object %s!\n", openobj);
342
 
                } else {
343
 
                        printf("Msg: Sucessful Parsing of Object %s in File %s\nMsg: %i vertices %i normals %i texture coordinates %i faces (%i triangles %i quads %i polys)\n", openobj, objfilename, vertcount, normalcount, texturecount, facecount, trianglecount, quadcount, polycount);
344
 
                }
345
 
 
346
 
        } else {
347
 
                printf("Error: Failed to open %s!\n", objfilename);
 
369
                        printf("Error: Object did not contain any triangles or quads!\n");              
 
370
                }
 
371
 
 
372
                fclose ( pFile );
 
373
 
 
374
                if(!foundobj){
 
375
                        printf("Error: Failed to find object %s!\n",openobj);           
 
376
                }else{
 
377
                        printf("Msg: Sucessful Parsing of Object %s in File %s\nMsg: %i vertices %i normals %i texture coordinates %i faces (%i triangles %i quads %i polys)\n",openobj,objfilename,vertcount,normalcount,texturecount,facecount,trianglecount,quadcount,polycount);
 
378
                }
 
379
                
 
380
        }else{
 
381
                printf("Error: Failed to open %s!\n",objfilename);      
348
382
        }
 
383
 
349
384
        free(buf);
350
385
}
351
386
 
352
 
int main(int argc, char** argv) {
353
 
        if(argc < 3) {
354
 
                printf("ERROR: not enough arguments. must have LOADFILE and SAVEFILE and if you want to process only a specific object, the name of object to process\n");
355
 
                return 1;
 
387
int main (int argc, char** argv) {
 
388
 
 
389
        if (argc < 3) {
 
390
                        printf("ERROR: not enough arguments. must have LOADFILE and SAVEFILE and if you want to process only a specific object, the name of object to process\n");
 
391
                        return 1;
356
392
        }
357
393
 
358
394
        printf("--------------------------------\n");
359
395
        printf("Loading Wavefront Object file: %s\n", argv[1]);
360
396
        printf("--------------------------------\n");
361
397
 
362
 
        if(argc > 3) {
363
 
                printf("Msg: Loading Object: %s\n", argv[3]);
364
 
                loadobj(argv[1], argv[3], argv[2]);
365
 
        } else {
366
 
                printf("Msg: Loading all Objects\n");
367
 
                loadobj(argv[1], "ALL", argv[2]);
 
398
        if(argc>3){
 
399
                        printf("Msg: Loading Object: %s\n", argv[3]);
 
400
                        loadobj(argv[1],argv[3],argv[2]);
 
401
        }else{
 
402
                        printf("Msg: Loading all Objects\n");   
 
403
                        loadobj(argv[1],"ALL",argv[2]);
368
404
        }
 
405
 
369
406
        return 0;
370
 
}
 
407
 
 
408
}
 
 
b'\\ No newline at end of file'