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5.2.4 by Gustav Hartvigsson
Finished documenting the SMap and SMapItem interfaces.
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/*
5.2.7 by Gustav Hartvigsson
* Switched licence to a more permisive one.
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Copyright (c) 2013-2014 Gustav Hartvigsson
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
5.2.4 by Gustav Hartvigsson
Finished documenting the SMap and SMapItem interfaces.
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*/
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5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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#ifndef __H_MAP__
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#define __H_MAP__
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44 by Gustav Hartvigsson
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#include "Func.h"
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#include "defs.h"
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#include "utils.h"
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#include "hash.h"
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#include "DynamicArray.h"
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110 by Gustav Hartvigsson
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S_BEGIN_DECLS
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69 by Gustav Hartvigsson
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#define S_MAP_DEFAULT_NUMBER_OF_BUCKETS 257
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5.2.1 by Gustav Hartvigsson
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/**
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 * @file
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 * @defgroup SMap SMap
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 * @addtogroup SMap
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 * @{
5.2.1 by Gustav Hartvigsson
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 * An SMap is a data structure that holds many mappings of objects to objects:
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 * say, a string to an other string. This can be likened to the Dict structure
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 * in python, but not fully.
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 * 
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 * An SMap is made up of SMapItems, each MapItem holds two pointers to data.
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 * The first pointer is the key, the secold is the value.
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 *
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 * please note that SMaps can be slow and are unordered.
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 */
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22 by Gustav Hartvigsson
* Made code compile
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5.2.4 by Gustav Hartvigsson
Finished documenting the SMap and SMapItem interfaces.
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/** @brief
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 * SMapItem holds the mapping of a key to a value.
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 */
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typedef struct SMapItem SMapItem;
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/** @brief
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 * An SMap is a map many SMapItems. Mapping between a key and a value.
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 * 
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 * An SMap is not dependent on SObject, because it should be more generic
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 * and have the ability to be used more easily in other SObject based classes
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 * without causing circular dependencies.
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 *
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 * @sa SDynamicArray
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 * @sa SLinkedList
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 */
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typedef struct SMap SMap;
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#define SMAP(k) ((SMap *) k)
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5.2.4 by Gustav Hartvigsson
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/**
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 * Data structure representing an SMapItem
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 */
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struct
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SMapItem {
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  void * key; /**< The Key */
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  void * value; /**< The Value */
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};
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#define SMAPITEM(k) ((SMapItem *) k)
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5.2.4 by Gustav Hartvigsson
Finished documenting the SMap and SMapItem interfaces.
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/* -------------------------------
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 * The SMapItem functions.
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 * -------------------------------
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 */
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/** @breif
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 * create a new SMapItem.
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 *
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 * @param key The key to be added to the item.
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 * @param value The value to be added to the item.
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 */
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SMapItem *
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s_map_item_new (void * key, void * value);
5.2.1 by Gustav Hartvigsson
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5.2.4 by Gustav Hartvigsson
Finished documenting the SMap and SMapItem interfaces.
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/** @breif
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 * Frees a SMapItem.
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 * 
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 * @param self the item to be freed.
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 * @param free_key The function to be used to free the key.
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 * @param free_value The function to be used to free the value.
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 */
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void
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s_map_item_free (SMapItem * self,
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                 FreeFunc free_key,
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                 FreeFunc free_value);
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5.2.4 by Gustav Hartvigsson
Finished documenting the SMap and SMapItem interfaces.
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/* -------------------------------
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 * The SMap functions.
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 * -------------------------------
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 */
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/** @brief
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 * s_map_new creates a new SMap object, it takes a CompFunc as an argument.
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 *
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 * @param comp_func tells the SMap object if the key already exists when
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 * adding key/value pares or when searching after a key when retrieving a value.
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 *
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 * The @c CompFunc returns true if the first and second parameters are equal,
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 * otherwise false.
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 *
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 * @todo
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 * Check if free_key and/or free_value is null and set them to something
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 * appropriate.
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 */
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SMap *
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s_map_new (CompFunc comp_func,
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                  HashFunc key_hash_func,
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                  FreeFunc free_key,
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                  FreeFunc free_value);
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5.2.4 by Gustav Hartvigsson
Finished documenting the SMap and SMapItem interfaces.
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/** @breif
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 * This function frees an instance of an SMap.
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 * 
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 * @param self the object to free.
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 */
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void
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* Clean up of SMap's for each code.
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s_map_free (SMap * self, sboolean free_data);
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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5.2.4 by Gustav Hartvigsson
Finished documenting the SMap and SMapItem interfaces.
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/** @breif
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 * This function adds a key/value pair to an SMap.
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 * 
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 * @param self the SMap to add the key/value pair to.
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 * @param key the key that is used to
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 *
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 * @todo
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 *  make it return false on failure, or some other nastiness.
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Finished documenting the SMap and SMapItem interfaces.
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 */
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* Made the code more easy to read.
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void
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s_map_add (SMap * self, spointer key, spointer value);
5.2.1 by Gustav Hartvigsson
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5.2.4 by Gustav Hartvigsson
Finished documenting the SMap and SMapItem interfaces.
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/** @breif
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 * Get a value using using a key.
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 * 
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 * @param self the SMap that you want to retrieve a value from.
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 * @param key the key that you use to retrieve the value from the SMap from
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 *            with.
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 */
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spointer
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s_map_get (SMap * self, spointer key);
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* Added some notes... bah
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/**
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 * This function removes an item from 
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* Added some notes... bah
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 */
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* Made the code more easy to read.
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void
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s_map_remove (SMap * self, spointer key);
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/**
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 * Do a for each on each key/value pair.
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 *
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 * @note This function <em>must not</em> change the key. Changing of the
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 * value is permited.
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 *
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 * The foreach should have the following signature:
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 @code{.c}
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void
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my_foreach_func (SMap * map, SMapItem * item, spointer user_data);
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 @endcode
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 * The <tt>user_data</tt> is passed to the function, and the <tt>item</tt>
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 * is what you operate on inside the function. <tt>map</tt> can be ignored.
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 */
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void
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s_map_for_each (SMap * self, ForEachFunc foreach_func, spointer user_data);
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/**
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 * @TODO
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 * @warning NOT IMPLIED
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 *
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 * Get the map as JSON.
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 * @param self The SMap to get the JSON from.
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 * @param to_json_key Functon to 
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 *
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 * @return a null-terminated JSON string representing the matrix.
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 *
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 * The outputted JSON will have the format:
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 @code{.js}
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{
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  "Cats": "Meew",
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  "Dogs": "Bark",
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  "Cows": "Moo"
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}
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 @endcode
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 */
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char *
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s_map_serialize_json (SMap * self,
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                      FuncPointer to_json_key,
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                      FuncPointer to_json_value);
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/**
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 * @TODO
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 * @warning NOT IMPLIED
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 *
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 * Deselialize JSON into an SMap.
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 *
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 * This will append the key/value pair to the map, with the caviat that 
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 *
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 * @param self The SMap to write to.
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 * @param data the JSON data to be deselialised.
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 */
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void
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s_map_deserialize_json (SMap * self ,const char * data,
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                        FuncPointer from_json_key,
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                        FuncPointer from_json_value);
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44 by Gustav Hartvigsson
* Started to structuce the dectumentation a little better.
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/** @} */
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110 by Gustav Hartvigsson
* added S_ prifix to my macros. I should not be a scrub.
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S_END_DECLS
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* Made code compile
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5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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#endif