/simpletypesystem/trunk

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5.2.7 by Gustav Hartvigsson
* Switched licence to a more permisive one.
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/*
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Copyright (c) 2013-2014 Gustav Hartvigsson
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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#include "Map.h"
44 by Gustav Hartvigsson
* Started to structuce the dectumentation a little better.
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#include "baseobject.h"
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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#include <stdlib.h>
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61 by Gustav Hartvigsson
* Made the code more easy to read.
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struct
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SMapPrivate {
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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  size_t len; // Length
52 by Gustav Hartvigsson
* Reorderd CMakeLists.txt list of files
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  SDynamicArray * array; /* This is what holds the buckets. These buckets are
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                          * in turn also SDynamicArrays; or in template speak:
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                          * SDynamicArray<SDynamicArray<SMapItem*>*>*
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                          */
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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};
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61 by Gustav Hartvigsson
* Made the code more easy to read.
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SMapItem *
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s_map_item_new (void * key, void * value) {
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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  SMapItem * self = malloc (sizeof (SMapItem));
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  self->key = key;
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  self->value = value;
52 by Gustav Hartvigsson
* Reorderd CMakeLists.txt list of files
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14 by Gustav Hartvigsson
* Think I am 70% done with SMap now...
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  return self;
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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}
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61 by Gustav Hartvigsson
* Made the code more easy to read.
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void
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s_map_item_free (SMapItem * self, FuncPointer free_key,
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* Made code compile
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                                       FuncPointer free_value) {
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  FREEFUNC(free_key) (self->key);
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  FREEFUNC(free_value) (self->value);
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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  free (self);
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}
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53 by Gustav Hartvigsson
* Finnished up s_map_add () ???
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61 by Gustav Hartvigsson
* Made the code more easy to read.
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SMap *
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s_map_new (CompFunc comp_func,
53 by Gustav Hartvigsson
* Finnished up s_map_add () ???
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                  HashFunc key_hash_func,
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                  FuncPointer free_key,
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                  FuncPointer free_value) {
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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  SMap * self = malloc (sizeof (SMap));
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  SMapClass * klass = malloc (sizeof (SMapClass));
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  self->priv = malloc (sizeof (SMapPrivate));
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  self->priv->len = 0;
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  klass->is_equal = comp_func;
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14 by Gustav Hartvigsson
* Think I am 70% done with SMap now...
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  /* free_* functions need to be checked if they are null and set the pointer
53 by Gustav Hartvigsson
* Finnished up s_map_add () ???
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   * to free or s_base_object_free ()... Have to decide which...?
14 by Gustav Hartvigsson
* Think I am 70% done with SMap now...
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   */
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  klass->free_key = free_key;
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  klass->free_value = free_value;
44 by Gustav Hartvigsson
* Started to structuce the dectumentation a little better.
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* Finnished up s_map_add () ???
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  /* if no func is set we have to use some other metod of 
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   */
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  if (key_hash_func == NULL){
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    klass->key_hash_func = s_hash_object;
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  } else {
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    klass->key_hash_func = key_hash_func;
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  }
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  /* We do our own freeing of objects. */
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  self->priv->array = s_dynamic_array_new (S_MAP_DEFAULT_NUMBER_OF_BUCKETS,
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                                           NULL);
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5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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  return self;
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}
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61 by Gustav Hartvigsson
* Made the code more easy to read.
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void
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s_map_free (SMap * self) {
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* Made code compile
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  free (self->priv);
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  free (self->klass);
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  free (self);
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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}
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61 by Gustav Hartvigsson
* Made the code more easy to read.
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void
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s_map_add (SMap * self, spointer key, spointer value) {
53 by Gustav Hartvigsson
* Finnished up s_map_add () ???
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  SDynamicArray * array = self->priv->array;
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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  SMapItem * item = s_map_item_new (key, value);
53 by Gustav Hartvigsson
* Finnished up s_map_add () ???
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  /* We have to generate a key to use as an index in the DynamicArray. */
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  HashFunc hash_func = self->klass->key_hash_func;
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  hash_t hash = hash_func (key);
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  /* We need to mod it with the max size of the array. */
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  hash = hash % S_MAP_DEFAULT_NUMBER_OF_BUCKETS;
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5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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  if (self->priv->len == 0) {
53 by Gustav Hartvigsson
* Finnished up s_map_add () ???
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    /* Since we know that there are no items in the array we can skip the
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     * check if the new place is taken. and just and an array to it.
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     */
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    SDynamicArray * bucket = s_dynamic_array_new (8, NULL);
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    s_dynamic_array_set (array, hash, bucket);
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    s_dynamic_array_set (bucket, 0, item);
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5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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  } else {
53 by Gustav Hartvigsson
* Finnished up s_map_add () ???
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    /* Figure out if the bucket exists. */
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    SDynamicArray * bucket = NULL;
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    if (s_dynamic_array_get (array, hash) == NULL) {
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      bucket = s_dynamic_array_new (8, NULL);
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    } else {
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      /* We get the bucket */
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      bucket = S_DYNAMIC_ARRAY(s_dynamic_array_get (array, hash));
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    }
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    size_t bucket_len = s_dynamic_array_last_item (bucket);
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    s_dynamic_array_set (bucket, bucket_len, item);
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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  }
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}
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61 by Gustav Hartvigsson
* Made the code more easy to read.
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spointer
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s_map_get (SMap * self, spointer key) {
14 by Gustav Hartvigsson
* Think I am 70% done with SMap now...
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  return NULL;
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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}
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61 by Gustav Hartvigsson
* Made the code more easy to read.
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void
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s_map_remove (SMap * self, spointer key) {
5.2.1 by Gustav Hartvigsson
Started work on the Map (SMap) data structure.
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}