/+junk/c_sdl_joypad

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  • Committer: Gustav Hartvigsson
  • Date: 2013-09-29 21:11:58 UTC
  • Revision ID: gustav.hartvigsson@gmail.com-20130929211158-9z71h0uymetjelsz
fixed the callback stuff..

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}
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void game_object_set_callback (GameObject * self, char * name,
 
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                               GameObjectCallbackFunc callback_func,
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                               void * data) {
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  GameObjectSetCallbackFunc set_callback_func = self->klass->set_callback_func;
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  set_callback_func (self, name, data);
 
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  set_callback_func (self, name, callback_func, data);
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}
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void game_object_do_callback (GameObject * self, char * name) {