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  • Committer: Gustav Hartvigsson
  • Date: 2012-10-09 22:08:05 UTC
  • Revision ID: gustav.hartvigsson@gmail.com-20121009220805-e7oqgr1pim240tg6
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using SDL;
 
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using SDLGraphics;
 
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namespace invadersGame{
 
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  class GameObjectExplosion : GameObject{
 
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    GameObjectExplosion() {
 
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      base((int16)SCREEN_HEIGHT / 2, (int16)SCREEN_WIDTH  / 2, 0, 0, 0, 200);
 
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    }
 
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  }
 
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}