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  • Committer: Gustav Hartvigsson
  • Date: 2012-10-09 21:59:24 UTC
  • Revision ID: gustav.hartvigsson@gmail.com-20121009215924-bsntg7a4ocaxkhoh
Implimented Time based movement...

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namespace invadersGame{
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  class GameObjectInvader : GameObject{
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    GameObjectInvader() {
 
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      base((int16)SCREEN_HEIGHT / 2, (int16)SCREEN_WIDTH  / 2, 0, 0, 0, 200);
 
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    }
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  }
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}