57
57
dice = new Dice (l_result, (int32) r_child.result_value.number);
58
58
result_value = FastNumber (dice.roll ());
63
63
// This was very complicated for no reason in the original code...
64
64
result_max_value = FastNumber (l_max_result *
65
65
r_child.result_max_value.number);
69
69
// This was very complicated for no reason in the original code...
70
70
result_max_value = FastNumber (l_min_result *